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Intel presented a paper at SIGGRAPH 2008 that described the features and capabilities of its first-ever forthcoming "manycore" blueprint/architecture codenamed Larrabee.
Details unveiled in the paper include a new approach to the software rendering 3D pipeline, a many-core (many processor engines in a product) programming model, and performance analysis for several applications. Intel is developing Larrabee separately from its current line of integrated graphics accelerators.
The first product based on Larrabee will target the PC graphics market and is expected in 2010, possibly earlier. The card containing Larrabee is expected to compete with Nvidia's GeForce and AMD's ATI Radeon products. Larrabee will also compete in the GP-GPU and high-performance computing markets.
Larrabee will be the industry's first many-core x86 Intel architecture, meaning it will be based on an array of many individual processors. It is expected to kick-start an industrywide effort to create and optimize software for the dozens, hundreds, and thousands of cores expected to power future computers. Intel has a number of internal teams, projects, and software-related efforts under way to speed the transition, but the tera-scale research program ...