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Just a few years ago, simply knowing how to use 3D tools could help an entry-level applicant get a foot in the door at a studio. Nowadays, most graduates with degrees in computer graphics are not only familiar with software such as Autodesk's Maya, they may have been using it before they even went to college.
"This is the first generation that has grown up with a mouse in their hand," says Barry Weiss, senior vice president of animation production and artist development at Sony Pictures Imageworks (www.sonypictures.com/imageworks). "A kid coming out of college might already have had eight years of experience with Maya."
That's great news for studios ...