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Massive Software released Massive 3.0, a major upgrade to its Al-driven animation system, with improved dynamics, dynamic hair and fur, lanes, layer simulations, and more.
Massive allows artists to create and direct any object, human, or animal to deliver realistic and emotive virtual performances. New in Version 3.0 are texture maps to control all hair parameters, directional lanes to simplify traffic simulations with multiple layers, interactive viewing of subdivision surfaces on hundreds or thousands of agents in the viewport, and built-in simulation passes to set up multiple ...