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Spider-Man 3 challenged not only modelers and animators (see "Facing the Darkness," pg. 8), but also compositors, who had to integrate complex CG characters, live-action plates, CG cityscape sets, and effects into more than 900 compelling CG and live-action shots.
In all, 12 facilities contributed to the film's compositing, assisting the team at Sony Pictures Imageworks, which was responsible for approximately 85 percent of the final shot tuork. According to Matt Dessero, compositing lead on SP3 at Imageworks, the compositing work on this film proved especially difficult. The challenge on this project was establishing a pipeline that allowed for infinite ...