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Q Pierre, you were involved with the digital visual effects for the movie Spy Kids 2 as well as the television miniseries Napoleon. Did the two projects present different set of challenges?
A The projects were drastically different. For Spy Kids 2, we had to create fantastic environments and gadgets for the sake of visual impact. For Napoleon, the effects had to be photorealistic and seamless. On one, you wanted them to be obvious, while on the other, you didn't want them to be seen. Also, Spy Kids 2 was done at HD resolution for film and Napoleon was done at television resolution. Finally, for Spy Kids 2, we did not do any editing or color correction, while for Napoleon, we edited the entire show and did all the color correction.
Q Which project was more demanding?
A Both were challenging in their own ways. With Spy Kids 2, the difficulty was that there was no redundancy. There were so many different environments and objects that we had to start from scratch for each shot. With Napoleon, we could reuse some effects. But we could not be as free as we were with Spy Kids 2 because we needed to recreate and animate the scenes the way things really happened because the events are so well documented. I was also forced to recreate some 16 different army uniforms, between the French and their opponents. These also had to be accurate. The military is very proud of their costumes.
Q One seems more of a creative challenge, and the other seems more of a technical challenge. Which do you like better?
A Both are rewarding. It was interesting to deal with the photorealism and all the can era moves we made on Napoleon. But after animating armies for two month it's nice to concentrate on the visual impact of animating a lizard, for example, without verifying that the battles were completely consistent with the historical record.
Q How would the Napoleon series have been different without the use of digital effects?