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Kelseus's engine and plug-in for cloth. (product spotlight).(Brief Article)(Product Announcement)

Computer Graphics World

| May 01, 2002 | COPYRIGHT 2002 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Kelseus's Cloth plug-in for Discreet's 3ds max, introduced about a year ago, produces animated clothes for 3D figures and objects. The product is designed to provide inexpensive, simple-to-use dynamic cloth simulation for film, television, and other products.

A newer item from Kelseus, based on the same core technology as the plug-in, is the Cloth Engine, an SDK now available for licensing to developers. The engine includes collision detection/ rectification, which recognizes all cloth geometry that collides with an object, detecting and rectifying vertex, edge, and face collisions to increase the ...

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