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Kelseus's Cloth plug-in for Discreet's 3ds max, introduced about a year ago, produces animated clothes for 3D figures and objects. The product is designed to provide inexpensive, simple-to-use dynamic cloth simulation for film, television, and other products.
A newer item from Kelseus, based on the same core technology as the plug-in, is the Cloth Engine, an SDK now available for licensing to developers. The engine includes collision detection/ rectification, which recognizes all cloth geometry that collides with an object, detecting and rectifying vertex, edge, and face collisions to increase the ...