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Shadow play. (games).(Electrofiction's Shadows of Winter)

Computer Graphics World

| January 01, 2003 | Moltenbrey, Karen | COPYRIGHT 2003 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Electrofiction is emerging from the shadows of independent game development with its first computer game--an online title for the PC called Shadows of Winter, a third-party modification of Gas Powered Games' Dungeon Siege fantasy role-playing game. Set in the Kingdom of Elurn, Shadows of Winter takes place during a civil war between various noble houses. Assuming the role of the son or daughter of a noble lord, the player journeys from his or her childhood home into the wilderness of the northern kingdom, where an ancient and long-forgotten race of immortals is awakening. Although a fantasy title, Shadows of Winter features a rich, detailed, realistic world filled with various creatures, both old and new.

Yet, achieving the desired realism in the 3D imagery presented a challenge for the team's 12 members, who met online through the Planet Dungeon Siege forum and formed a cooperative to create the new title in their spare time. (The group is hoping the project will enable them to acquire full-time jobs in the commercial game industry.) With too little time to generate the targeted realism in their models, the artists instead adapted their character models from Daz Productions' pre-assembled ...

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