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SpeedTreeRT, the latest addition to Interactive Data Visualization's (IDV's) line of tree creation software products, is optimized for game and simulation development. The program comes with a library of more than 90 trees based on 30 different core species. So that the trees can be edited and animated in real time, SpeedTree models are composed of relatively few polygons (trees, with their many leaves and branches, tend to be polygon-heavy). Adjustable wind effects are also included.
SpeedTree, according to its manufacturer, occupies a middle ground between trees that don't require many computer resources but don't look realistic and extremely realistic trees that need lots of resources. Keith Bell, digital media specialist with d2 Digital Designs in Dallas, took advantage of this "middle ground" when faced with a real estate development project that required a digital model of a 2-square-mile site with 26 buildings and thousands of ...