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Problem-solving with physics.(Book Corner)

Computer Graphics World

| June 01, 2004 | COPYRIGHT 2004 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Game Physics, by David H. Eberly, is the latest volume in the Morgan Kaufmann and Interactive 3D Technology Series of reference texts. Game Physics provides an introduction to ideas and techniques behind the development of physically realistic 3D graphic environments. The ...

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