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With the relentless pace of advancements ill gaming graphics, the dream of projecting oneself into a movie and playing the hero has been slowly becoming a reality. From casting celebrities for their voice talent, scanning their faces, and motion-capturing their movements, to simulating cinematic lighting, staging, and camera movements, game developers have been trying to re create a cinematic experience for players. Recently, the artists at Electronic Arts (EA) have taken all these steps--and several more--to transport garners into an interactive version of one of the most popular and enduring film worlds of all time: that of the unflappable secret service agent James ...