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In last month's Portfolio section, we highlighted images from Intersections, the SIGGRAPH 2006 Art Gallery. This month we continue to look at this exhibit, which included 88 wall-mounted pieces that ranged from digital paintings and collages to new forms of art such as "motion painting," algorithmic images, LED optical art, robotics, electronic fiber art, and 3D animated Lenticular prints.
Other Intersections highlights were interactive art installations that allowed visitors to use their bodies to control various aspects of the artwork. Viewers were encouraged to step on virtual puddles to cause flowers to grow, use their heart rate to affect the movement of virtual people, control the movement and lighting of a balloon ballet, feel temperature changes in an abstract animation by touching a thermally reactive table, splash water on a water fountain that lights up when it senses the water, and use Internet chat sessions to control the growth of a robotic plant.
The art gallery also contained experimental Web art and interactive programs that pushed the boundaries of what can be done using the Internet and computer programming. In addition, there were sculptures created using digital processes. The pieces ranged from abstract to representational and static to dynamic. Some began as mathematical models and others as artistic ideas; one was triggered by sound to create moving spikes of liquid metal that climb up and down a spiral cone. Other sculptures were the result of 3D computer models that are output on 3D stereolithography printers.
A selection of Intersections images appears on these pages.
Clockwise from top:
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