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Linux in the chain: production studios are using the free OS in all types of supporting roles.(Operating System)

Computer Graphics World

| March 01, 2004 | Donelan, Jenny | COPYRIGHT 2004 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

A few years ago, studios creating digital content for film and broadcast began adding Linux-based hardware and software to their production pipelines. An early, high-profile example was Dream-Works SKG, which used Linux-based application in its feature-film pipeline for the first time back in 2001 on Shrek. At that time, animation studios large and small were either moving to Linux or considering such a move (see "Linux Invades Hollywood," Computer Graphics World, September 2001, pg. 38).

Three years later, the invasion looks more like a gentle assimilation--studios are using Linux to save money and bolster productivity, but, in most cases, they have not thrown ...

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