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Hat tricks: with rhythm & hues handling the bulk of the work, seven studios use CG tools to shape storybook effects for The Cat in the Hat.(Film)

Computer Graphics World

| January 01, 2004 | Robertson, Barbara | COPYRIGHT 2004 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Dr. Seuss created storytelling history with his magical little book, The Cat in the Hat, which, famously, uses only 220 words to tell the absurd tale of a mischievous cat that shakes up the house for two bored children on a rainy day, and then cleans up the mess before Mom comes home.

By using a combination of physical sets and visual effects, the production crew for Universal Pictures' live-action adaptation of The Cat in the Hat created a setting for an expanded story that included a Seussian neighborhood of 23 houses built on 14 acres in Simi Valley, California, a flashy car for the Cat, and a wildly transformable house. To help stretch these real-world ...

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