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The Matrix Resolution: part 1: making the Matrix: featuring high-res virtual humans, animated creatures, and a giant CG machine city, the high-tech Matrix trilogy ends with a bang.(film)(Cover Story)

Computer Graphics World

| December 01, 2003 | Robertson, Barbara | COPYRIGHT 2003 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

The dark, complex science-fiction trilogy about revolutionaries who break free from a life ruled by machines that suck energy from humans booked to virtual reality hoses struck a worldwide chord: Tim first two films--The Matrix, released in 1999, and The Matrix Reloaded, released this past May--have earned $1.2 billion in box-office revenues. Even though the eagerly anticipated Reloaded did not receive critical acclaim, the visual effects continued to be highly praised. The same was true for the third film, The Matrix Revolutions, which also won accolades for its visual effects and box-office success. Thumbing their noses at the critics, Matrix fans supported Revolutions ...

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