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Alias has released Maya 6.5, the latest generation of its software developed for professionals in the game, film, broadcast, and digital publishing markets.
Maya 6.5 has been redesigned for enhanced performance with large datasets, such as complex models, scenes, and animation. New scene segmentation tools--including new and enhanced file referencing features and options--provide enhanced collaboration, improved data handling, and control over scene load times. Maya 6.5 also includes Mental Ray for Maya Satellite and a new Mental Ray 3.4 core. Version 6.5 boasts such modeling gains as an improved polygon bevel tool and faster polygon and UV texturing. Character animators benefit from optimizations made to various tool sets and to the soft modification feature, the ability to bind to non-joint objects and maintain max skin influence, and faster wrap deformer setup, cluster ...