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SAN FRANCISCO, Jan. 13 /PRNewswire/ -- CMP Media's Game Developer magazine today announced its list of winners for the seventh annual Front Line Awards, honoring excellence and innovation in tools for game development in 2004. The winners of the Front Line Awards are profiled in the January 2005 issue of Game Developer magazine, available on newsstands beginning Jan. 17, 2005.
Award categories encompass programming, art, production, audio and hardware. A distinguished panel of industry-leading game developers specializing in the fields relevant to each category selected finalists and winners based on utility, innovation, value, and ease of use. Nominations were open to all new products and new versions of products related to game development released between Sept. 1, 2003 and Aug. 31, 2004.
"The Front Line Awards were created to recognize those very deserving software and hardware companies whose tools enable the creation of ever better games," said Simon Carless, Editor of Game Developer Magazine. "They, along with game developers, are advancing the state of the art."
Winners in the various categories include:
* Middleware
-- Net-Z by Quazal
* Game Engine
-- Unreal Engine 3 by Epic Games
* Programming
-- nVidia SDK 8.0 by nVidia
-- Bugzilla by Mozilla Foundation
-- Perforce 2004 by Perforce
* Art Tools
-- Polytrans 4.1 by Okino
-- Endorphin 1.5 by NaturalMotion
* Hardware
-- Wildcat Realizm 200 by 3Dlabs
* Audio Tools
-- Garritan Personal Orchestra by Garritan Orchestral Libraries
-- CRI ADX by CRI Middleware Co. Ltd.
* Books
-- GPU Gems edited by Randima Fernando, Addison-Wesley (March 2004).
In addition to the Front Line Award category winners, each year one product is inducted into the Front Line Awards Hall of Fame. The inductee is chosen for its outstanding ...