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Rhythm & Hues has a long history of character animation, going back to the early '90s with the Coca-Cola Polar Bears. In 1995, with the Academy Award for Achievement in Visual Effects awarded to R&H VFX supervisor and co-founder Charles Gibson for Babe, the studio established itself as the leader in the talking-animal niche, with Stuart Little (cats), followed by Cats & Dogs (felines and canines). Rhythm & Hues leveraged the talking-animal reputation with its strong character animation pipeline, and started doing fully CG-animated characters for live-action films and commercials. Some of those included Mr. Tinkles in Cats & Dogs, Scooby-Doo (1 and 2), Cat in the Hat (fish), and the first Garfield release in 2004. That run culminated with the recent box-office smash and Academy Award nominee The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, which featured the photoreal CG Aslan lion and 40 mythical character types, under the supervision of one of R&H's in-house VFX supes, Bill Westenhofer.
Q What was the extent of the work you did for Garfield 2?
A Rhythm & Hues' scope of work for Garfield 2 consisted of 390 shots featuring a 3D animated Garfield and/or his alter ego, Prince. We created, animated, lit, and composited Garfield and Prince, his almost identical counterpart, and all the things that they interact with.
Q During how long of a period?
A We had about four months of development and about six months to do the actual shots.
Q How many people worked on it?
A At our peak, we had more than 250 people on our crew from the US and India.