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for several years, the business of mobile gaining has been a game in its own right--a waiting game. In particular, when it comes to 3D content on handsets, "everybody has been waiting for everybody else," says Michael Schade, CEO of mobile 3D game developer Fishlabs Entertainment. Developers have been waiting for handsets powerful enough to support their applications, while handset manufacturers have been waiting for enough applications to justify upgrading the handsets that can handle them. Both parties have been waiting to see which APIs will reign supreme, and carriers have been struggling with issues like bandwidth, compatibility, and customer interest.
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