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SIGGRAPH 2004 Electronic Theater.(Portfolio)

Computer Graphics World

| August 01, 2004 | Moltenbrey, Karen | COPYRIGHT 2004 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

During the past three decades, the SIGGRAPH Computer Animation Festival has evolved from informal screenings by a handful of artists showing their own films to one of the industry's top international venues for CG animation and visual effects. This year, a seven-person jury reviewed a record number of submissions, 643, and narrowed the selections to 83 pieces. Thirty of these will be featured in the prestigious Electronic Theater, while 53 will be shown in the Animation Theater. In addition, 18 animations will appear in the Art Gallery as part of the Synaesthesia exhibit.

According to chair Chris Bregler, this year's festival includes examples of edgy, experimental storytelling and filmmaking through innovative visual styles and, in some instances, "just good captivating stories with heart." Highlighting the Electronic Theater is what Bregler calls "amazing short stories," in particular, the two award winners: Chris Landreth's "Ryan" (Jury Honors) and Sejong Park's "Birthday Boy" (Best Animated Short).

This year's Electronic Theater also contains an unusually high number of studio pieces utilizing new technology. "For instance, there are a lot of CG effects incorporated into 'life actions' involving faces and full bodies that look very real and are difficult to distinguish from real-life footage," says Bregler. "We have one piece, 'The Parthenon' from Paul Debevec and his colleagues at the USC Institute for Creative Technologies, that blew me away because we thought it was a smart way of combining real film footage with CG, but after reviewing the materials, we found out that the entire piece is CG." ...

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