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Mobile gaming: prepares for takeoff: a huge potential user base, a standard API, and some hot new hardware fuel an emerging market.(Wireless)(application program interface)

Computer Graphics World

| August 01, 2004 | Donelan, Jenny | COPYRIGHT 2004 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Attitudes toward mobile gaming have amounted to a kind of gold fever over the past couple of years, with the media describing the technology in terms such as "set to explode."

Certainly growth looks substantial, if not explosive. According to a recent report titled "Winning and Losing in Mobile Games" from wireless communications analyst Alexander Resources, worldwide revenues from mobile games are forecasted to grow from just under $500 million in 2002 to nearly $2 billion by 2006.

Without a doubt, there are game-related riches to be mined by companies that make mobile hardware, provide wireless service, or write software for mobile platforms. And many ...

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