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During SIGGRAPH 2004 in Los Angeles this month, Discreet is showcasing the latest version of its popular 3D modeling, animation, and rendering software, 3ds max.
Making its public debut at the show, 3ds max 7 now boasts Normal Mapping, a work flow-enhancement technique in which detail is added to low-polygon models using high-resolution maps. Normal Mapping, designed to accelerate work flow primarily for game development, also proves effective in speeding film and design visualization processes.
Discreet also incorporated its Character Studio advanced character motion tool set, previously a stand-alone program priced at roughly $1000, into the core feature set of 3ds max 7. Character Studio upgrades 3ds max with its con straint-based non-linear animation mixer, scalable behavioral crowd simulation, and motion-capture filtering and editing.
Version 7 adds Edit Poly Modifier, a new utility developed to speed and simplify ...