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[A] Courses Sunday-Wednesday, 8-11 August
Practical skills, deep understanding, and clear explanations presented by the leading experts in computer graphics and interactive techniques. Tutorials, half-day sessions, and full-day courses teach beginning, intermediate, and advanced topics in digital art and science, including interaction design, perception, computing hardware, display systems, wireless applications, gaming, animation, and modeling. Complete list of Courses: www.siggraph.org/s2004/conference/ courses
[A] Papers Monday-Thursday, 9-12 August
The premier international forum for ground-breaking, provocative, and important new work in computer graphics and interactive techniques. SIGGRAPH 2004 papers set the standard in the field, stimulate future trends, and explore challenging issues in related fields: human-computer interaction, computer-aided design, computer vision, robotics, visualization, web graphics, and computer games, among others. Complete list of Papers: www.siggraph.org/s2004/conference/ papers
[A] Panels Monday-Thursday, 9-12 August
Debate, argument, and discussion on important topics in computer graphics and interactive techniques, and related fields. Experts and skeptics deliver opinions, insights, speculation, and summaries of recent work. The audience follows up with questions, comments, and criticism. The result: new perspectives on key questions and current controversies. Complete list of Panels: www.siggraph.org/s2004/conference/ panels
[A][B] Sketches Sunday-Thursday, 8-12 August