AccessMyLibrary provides FREE access to over 30 million articles from top publications available through your library.

morality Play.(Product Development)

Computer Graphics World

| March 01, 2001 | ROBERTSON, BARBARA | COPYRIGHT 2001 PennWell Publishing Corp. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

IN THE GAME BLACK & WHITE, GRAPHICS REFLECT A PLAYER'S CHOICES ABOUT GOOD AND EVIL

I've asked a lot of people who are crazy about computers just why it is they are so crazy about computers. They will hem and they will haw, but eventually it gets down to this: A computer makes you God."

Steven Levy, now Senior Editor at Newsweek and author of Crypto (Viking), wrote that in 1984 as editor for the games domain in Point Foundation's Whole Earth Software Catalog. A scant three years later, a game developer turned computer users into virtual deities by giving them dominion over a fantasy world.

That developer was Peter Molyneaux, who created the game Populous for his company, Bullfrog. Populous, released in 1987, was arguably the first in what was to become a new genre called god-sims. Maxis' SimCity followed two years later. God-sims tend to tickle the intellect rather than twitch the thumbs, and many of these games have become best sellers. Populous, for example, reportedly has sold 4 million copies and SimCity, 2 million.

This month, if all goes as planned, Electronic Arts will release Lionhead Studios' Black and White, a new god-sim three years in the making that could, if it works as promised, lead the genre into new territory. As before, this game is the brainchild of Peter Molyncaux, who, after selling Bullfrog to Electronic Arts, founded Lionhead and funded the game's development.

In a god-sim game, a player manipulates elements in a world, thereby changing the game as it's played. A player might create and populate a city (as in SimCity), direct followers from afar to destroy an enemy (as in the early Populous games), or work through a shaman who interacts with people to give the player-god power and help him or her fight an enemy (as in the later versions of Populous.) Like other god-sims, a player in the new Black and White game enlists the help of people--villagers in this case--to defeat his or her enemies by using magical spells and miracles. But here's the twist: The gameplay in this complex god-sim strategy is based on emotion, not logic.

Black and White takes place in a world dotted with islands; the islands are dotted with villages. Even though the game was designed to run on 200MHz PCs with 4MB graphics cards, the 3D world has moving water, a detailed landscape, and 3D animated characters.

Related articles from newspapers, magazines, journals, and more
ELECTRONIC ARTS AND BRODERBUND SOFTWARE ANNOUNCE DEFINITIVE AGREEMENT TO MERGE;...
Press release article from: PR Newswire February 10, 1994 700+ words
...Calif., Feb. 9 /PRNewswire/ -- Electronic Arts (NASDAQ: ERTS) and Broderbund Software...will receive 1.6 common shares of Electronic Arts' common stock for each share of Broderbund...Approximately 15.4 million shares of Electronic Arts' common stock will be exchanged for...
ELECTRONIC ARTS ELEVATES HEAD OF ENTERTAINMENT PRODUCTION; THREE OTHER SENIOR...
Press release article from: PR Newswire September 10, 1993 700+ words
...Calif., Sept. 9 /PRNewswire/ -- Electronic Arts (NASDAQ: ERTS), a world leader...development), Origin Systems Inc., and Electronic Arts (Canada). Most recently senior...properties -- Gordon has also served Electronic Arts as senior vice president of Marketing...
ELECTRONIC ARTS ANNOUNCES AGREEMENT TO ACQUIRE ORIGIN SYSTEMS
Press release article from: PR Newswire September 10, 1992 700+ words
ELECTRONIC ARTS ANNOUNCES AGREEMENT TO ACQUIRE ORIGIN...Sept, 10 /PRNewswire/ -- Electronic Arts (NASDAQ:ERTS) and Origin Systems...signed a definitive agreement whereby Electronic Arts will acquire Origin Systems (Origin...
Electronic Arts Acquires ABC Software to Establish Direct Sales Organizations...
Press release article from: Business Wire July 28, 1998 700+ words
...BUSINESS WIRE)--July 28, 1998--Electronic Arts(TM)(NASDAQ:ERTS), the world...becomes a wholly owned subsidiary of Electronic Arts (EA) and will continue to provide...disclosed. The acquisition is part of Electronic Arts' commitment to worldwide direct sales...
ELECTRONIC ARTS SIGNS MULTI-YEAR PACT WITH SEGA ENTERPRISES LTD.
Press release article from: PR Newswire July 20, 1992 700+ words
ELECTRONIC ARTS SIGNS MULTI-YEAR PACT WITH SEGA...Calif., July 20 /PRNewswire/ -- Electronic Arts (NASDAQ: ERTS) and Sega Enterprises...which is effective immediately, Electronic Arts will continue to publish game cartridges...
Electronic Arts announces development of videogames for 16-bit platform.
Press release article from: PR Newswire May 7, 1990 700+ words
ELECTRONIC ARTS ANNOUNCES DEVELOPMENT OF VIDEOGAMES...Calif., May 7 /PRNewswire/ -- Electronic Arts (NASDAQ: ERTS) announced today...Genesis(R) videogame machine. Electronic Arts' computer best-sellers "Populous...
Electronic Arts Acquires Software Developer Tiburon Entertainment; Leading...
Press release article from: Business Wire April 2, 1998 700+ words
...BUSINESS WIRE)--April 2, 1998--Electronic Arts(TM) (NASDAQ:ERTS), the world...become a wholly owned subsidiary of Electronic Arts. Financial terms were not disclosed. Electronic Arts was formerly a minority investor in...
Electronic Arts Creates Internet Business Division to Develop Content for New...
Press release article from: PR Newswire November 22, 1999 700+ words
...regulatory approval. Electronic Arts President and Chief...will be located at the Electronic Arts' facilities in Redwood...division will operate Electronic Arts' current web site...and services for game players of all ages and interests...
For more facts and information, see all results
©2009 Gale, a part of Cengage Learning. All rights reserved.
About us | FAQs | Contact us | Privacy policy | Terms and conditions
Other Gale sites: Encyclopedia.com | HighBeam Research | Acquire Content | Books & Authors | Goliath | MovieRetriever | Smart QandA