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Fleshing Out Information
I want to compliment you on the article "No Bones About It" on pg. 24 of the February 2001 issue. In particular, I appreciated the specific references to companies (pg. 30) that contributed to the triceratops skeleton scanning project for the Smithsonian.
This kind of information can be difficult to come by. It's frustrating, for example, to see a commercial about a rocket that can instantly be made into keychain toys using CAD files, but that includes no way of getting in touch with the company that does this. It makes me wonder what the marketing director is thinking.
As a toy development firm specializing in everything from prepress packaging design to prototype development, this kind of concrete information is very helpful. We are constantly in search of new devices to help us develop sculptures into mechanical engineering devices that fit into reverse-engineered plastic-injection molds to make toys.
Unlike most toy design companies, we create items for members of the general public, including inventors. Thus, we fill a niche in an industry that does not tend to produce the works of individuals other than the toy designers with whom they already work. CAD/CAM/CAE software and rapid prototyping devices are helping us fulfill this mission.
Karl Thain Maiwaldt Owner (Revolutionary) K.T.M. Toys & Graphics The Boardgame & Toy Development Company Orlando, FL
Preaching to the Converted?