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Virtual Reality and Visual Simulation
Q. Which VR/VizSim applications are most in demand?
A. The top areas of VR/VizSim applications include VR/VizSim research, virtual prototyping, postgraduate education, design evaluation, architecture, museum/exhibitions non-commercial, medical training, and software development.
Q. How is VR used in museums, and what business opportunities are shaping up for this cultural market?
A. Many installations are used as temporary exhibits, and often in places like World's Fairs. But there are many potential museum applications that are not being developed.Such applications could include visiting ancient Rome, for example, or exploring ...