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It was another resounding success for ALA's second annual National Gaming Day @ your library, November 14. Much to the chagrin of some of my colleagues, I have always been a strong proponent of gaming, especially for teens and preteens. Gaming activities are a successful way to bring reluctant teens and preteens into the library. Something similar was said about how Harry Potter books started young people reading again.
Seize the fun
I support gaming because of its link to literacy, and literacy is part of my advocacy message this year. When conferring with ALA Literacy Officer Dale Lipschultz, I found that learning, understanding, and playing games demands …