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Nvidia has made a habit out of turning heads at industry trade shows with its short animations. First, it did so with the fetching fairy Dawn, a semi-realistic real-time character created by the graphics card vendor to highlight the use of programmable shaders and vertex processing on its GeForce FX line. Four years ago, Dawn began sharing the spotlight with her pixie pal Dusk, also created by the Nvidia development team to draw attention to the same programmable features used for Dawn--customized skin, hair, and wing shaders--this time with tile addition of real-time shadow effects in its GeForce FX 5900 Ultra. Following on the wings of Dawn and Dusk were other ...