AccessMyLibrary provides FREE access to over 30 million articles from top publications available through your library.
Create a link to this page
Copy and paste this link tag into your Web page or blog:
Byline: Jessica Bennett
We all know the warnings: addiction, isolation, a waste of time. But what if online games like World of Warcraft could be a new weapon for fighting infectious diseases?
That's what epidemiologists at Tufts University argue, after studying a virtual disease outbreak that the creators of World of Warcraft introduced as an extra challenge to the game--and were shocked by how it raged. A virtual fluke? Maybe. But that plague is helping scientists plan for real ...