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Team Fortress 2.(computer war game)(Product/service evaluation)

Electronic Gaming Monthly

| May 01, 2007 | COPYRIGHT 2003 Ziff Davis Media Inc. (Hide copyright information)Copyright

Platforms: PS3/XB360

Publisher: EA Games

Developer: Valve

Release Date: Fall 2007

Here's the understatement of the year: Team Fortress 2 has been in development for a long time. "We first showed the military-themed incarnation way back when [at the Electronic Entertainment Expo]," says Valve Director of Marketing Doug Lombardi, recalling TF2's initial screening back at the gaming industry's annual trade show in 1999. Since then, the game has been through huge changes, ranging from fully replacing the game's innards to the implementation of various, radically different art styles. Now, nearly nine years later, Valve has taken the best features from the various iterations and is ready to release the game later this year for the PS3 and Xbox 360.

For those uninitiated with the franchise, here's a quick history lesson: Roughly a decade ago, three amateur game programmers--Robin Walker, John Cook, and Ian Caughley--put their heads together and …

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