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Mortal Kombat: Armageddon.(Product/service evaluation)

Electronic Gaming Monthly

| December 01, 2006 | COPYRIGHT 2003 Ziff Davis Media Inc. (Hide copyright information)Copyright

Shane: Playing to its base, Armageddon aims to please the dedicated MK fan community by stuffing 60-plus kombatants into another Mortal Kombat Trilogy-esque "dream match" fighter. Sure, some hardcore MK nuts (see: Brooks, a confirmed Scorpion cosplayer) will get a kick out of seeing a fantasy match-up between MK3 boss Motaro and MK: Deadly Alliance's drunkard Bo' Rai Cho, but hideously outdated visuals, a lame new "Kreate a Fatality" system, and oversimplified dial-a-combo gameplay quickly crash the party. And what's the use of having a huge lineup of characters when so many of them feel interchangeable? The cavalcade of palette-swapped ninjas (Smoke, Reptile, et al) has never …

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