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For Gamers, X Marks the Spot.

Newsweek International

| December 19, 2005 | COPYRIGHT 2005 Newsweek, Inc. All rights reserved. Any reuse, distribution or alteration without express written permission of Newsweek is prohibited. For permission: www.newsweek.com. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan.  All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)Copyright

Byline: Steven Levy

I had barely reclaimed my breath from an exhilarating 160kph-plus race through the streets of lower New York City when the notice came. "Westerby" wanted to chat--and race me head-to-head. I hadn't even realized that I was online. But I was starting to realize that this Christmas's most anticipated high-tech toy--promoted relentlessly by its impresario Bill Gates--might actually live up to its hype.

Let me back up a bit, a process easier to do in print than in the Viper GTS that gave me virtual whiplash in Project Gotham Racing 3. I was testing Microsoft's new game console, the Xbox 360, hooking up to a high-definition set to see if the much-touted superpowered graphics could really jack up my blood pressure. They could, indeed. That's a good thing, since the games available at the 360's recent launch--I sampled what was supposed to be the cream of the crop--were pretty much in the same vein as the stuff available to the plain old Xbox and Sony PS2. With 360, the eye-popping graphics, particularly on games like the World War II Call of Duty 2, bring novelty and intensity even to familiar games. My favorite example: as Tiger Woods, I hooked a tee shot into the crowd at Pebble Beach. From down the fairway, I could see that the spectator I struck on the knee was doubled over in pain.

But getting that message to chat from Westerby--the nom de joystick of a friend across the continent--illustrated Xbox 360's other big advance: being online is built directly into the experience. Almost all the games have an interactive component that lures you into a self-contained Valhalla for Xbox gamers. It's a sort of mini-Internet with its own in-your-face version of instant messaging, VoIP, social networking, music discovery and commerce. The essence of this world is an ad hoc multiplayer game experience available 24/7, mediated through the ...

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