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Us: "Why was Splinter Cell Chaos Theory delayed to March 2005?" Them: "In order to have simultaneous release on all platforms," says Ubisoft Producer Mathieu Ferland. "In addition, this delay guarantees that we will deliver the superior quality that gamers have come to expect from the Splinter Cell franchise." Us: "Now tell us the real reason. It's because you don't want to release your game too close to Halo 2, right?" Them: "Actually, we're a little worried about competition from [portable dating game] Sprung, one of our first Nintendo DS titles."
Ha ha. OK, so we've learned the developer's got a sense of humor, but we haven't learned what exactly we're getting …