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Crimson Tears.

Electronic Gaming Monthly

| September 01, 2004 | COPYRIGHT 2003 Ziff Davis Media Inc. (Hide copyright information)Copyright

Good: Snazzy cut-scenes, responsive control

Bad: Repetitive as all hell

Desperately Needs: Multiplayer action

Shane: Blend the best aspects of a role-playing game (engrossing narrative, clever dungeons, unique characters) with the kick-assingest parts of a brawler (tight control, killer moves), and you'd have a truly delicious cocktail. Sadly, the bartenders attempting that mix with Crimson Tears serve severely watered-down drinks.

From the get-go, the story line limps: In 2049, three sassy cyborgs square off against some not-so-good cyborgs as something or other hangs in the balance. Lavishly animated cut-scenes belie how dull the plot …

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