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PAUL: When attempting to create a crossbreed, whether a dog, a plant, or a game, you ought to begin with specimens of the highest pedigree. That's where Wrath: Unleashed screws up--right at the start.
It fuses a boring turn-based strategy game with a lackluster one-on-one fighter.
In the puzzle-like campaign mode, tactical progress is steady, although slow--but a fair versus game rarely escapes stalemate. Each player captures their share of strategically significant hexagons...and camps there. As long as no one screws up too badly, everyone can just keep using magic to replace their defeated creatures, more or less indefinitely. Shawn and I drudged through a …