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DEMIAN: Like some sort of car-based videogame version of Madonna, the Need for Speed series likes to reinvent itself every few years. This time, it's left behind the Smokey and the Bandit-style police chases of Hot Pursuit in favor of late-night street racing, which, as legions of suburbanites driving lowered Civics can attest, is so hot right now.
The biggest change to Underground, though, is visual. A lot of work has gone into conveying a sense of speed through camera shake and blur effects, and the result is pretty amazing. It's something you can't appreciate until you see the game in motion, but when you do you'll wonder why other games haven't done it before--and …