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What does the 1995 film Batman Forever have in common with Splinter Cell: Pandora Tomorrow? If the developers at Ubisoft have their way, nothing at all.
"[For Splinter Cell], I want to have a universe that builds on itself," says scriptwriter J. T. Petty, "that evolves, that grows naturally. So none of the sequels feel like the Val Kilmer Batman [movie]--sequels shouldn't just recycle what was good, but actually grow on the world."
In other words, the idea for the stealth espionage follow-up, due in March for all three major systems, isn't radical change--after all, the first Cell must've done something right to sell over four million copies. Instead, the focus is on "changing little things, simple things," as Associate Producer Julian Gerighty puts it, "that will [still] have a significant …