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Journal of End User Computing articles from October 2003

26 total articles

Journal of End User Computing is a magazine specializing in Computing topics.

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Journal of End User Computing archives from October 2003

Etail research from B2C models to customer intimacy--part 2.(Editorial Preface)
October 1, 2003... This is the second of two special issues that focus on the end user of ecommerce processes and practices--the etail consumer--and the websites they visit. Despite the dot.com fallout, many etailers continue to thrive and new ones are still...

Toward an integrative framework for online consumer behavior research: a meta-analysis approach.
October 1, 2003... ABSTRACT The recent failure of a large number of e-tail companies epitomizes the challenges of operating through virtual channels and underscores the need to better understand key drivers of online consumer behavior The objective of this...

Understanding Web information search behavior: an exploratory model.
October 1, 2003... ABSTRACT This paper develops a model of consumer Web search behavior. The model is derived from consumer external information search behavior models and also those relating to search behavior in physical and hypertext environments....

Patient health information search: an exploratory model of Web-based search behavior.
October 1, 2003... ABSTRACT The Internet is drawing consumers in search of information about a broad range of topics. In order to understand how end users search for and benefit from Internet health information search, this paper presents a set of...

Customer perceptions of a thin-client micro-payment system: issues and experiences.
October 1, 2003... ABSTRACT Two fundamental payment methods exist far on-line information purchase: macro-payment and micro-payment. Traditional macro-payment methods, like credit and charge cards and digital currency, are suitable for large-value,...

Virtual reality, involvement and the consumer interface.
October 1, 2003... ABSTRACT Consumer purchasing online is considered, with interactivity highlighted as a critical end-user issue. Levels of user interactivity up to and including virtual reality environments are now realistic in e-tailing. Conceptualizing...

Electronic Commerce 2002.
October 1, 2003... Electronic Commerce 2002 (2nd edition) Efraim Turban, David King, Jae Lee, Merrill Warkentin and H. Michael Chung Prentice-Hall, Copyright 2002, 912 pages ISBN 0-13-065301-2 Over the last decade, the Internet has had a profound influence...

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