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A professional and scholarly quarterly presenting research in communication and electronic media. Covers topics on media uses, effects of media, regulation, history, organization, advertising, technology, news, and entertainment.
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A note from the editor-select.(Editorial)
December 1, 2007... The Journal of Broadcasting & Electronic Media has, for many years, been one of the top-tier journals in which media scholars publish. In September 2007, I become the editor-select of this journal, an appointment I'm deeply honored to assume....
Convergence concerns in local television: conflicting views from the newsroom.(Survey)
December 1, 2007... Just 10 years ago, the primary duties of reporters and producers at local television news affiliates were to fill the newscasts with live shots, packages, good writing, and plenty of video. But in today's world of media convergence, TV news...
Juggling justifications: modifications to the National Television Station Ownership rule.(Report)
December 1, 2007... When Viacom and CBS merged in 1999 and News Corporation acquired Chris Craft's 10 television stations in 2000, both combinations violated the National Television Station Ownership rule (NTSO), a rule that at that time prohibited any one entity...
Sexual and violent imagery in movie previews: effects on viewers' perceptions and anticipated enjoyment.(Report)
December 1, 2007... Television programs, movies, video games, and the Internet all provide consumers with a multitude of entertaining diversions, with competition for viewers' attention arguably at an all-time high. In terms of motion picture entertainment...
A social cognitive theory approach to the effects of mediated intergroup contact on intergroup attitudes.(Report)
December 1, 2007... Intergroup contact is an effective approach for the reduction of prejudice, negative stereotyping, and discrimination. In order to produce positive outcomes, Allport (1954) argued that certain conditions within the contact situation have to be...
A socio-cognitive model of video game usage.(Report)
December 1, 2007... The video game has become one of the most popular and pervasive forms of entertainment. On a regular basis, more than half of all Americans age 6 and older play some form of electronic digital interactive video games, including ones played in...
Air mail: NPR sees "community" in letters from listeners.(National Public Radio)(Report)
December 1, 2007... Nearly every week, listeners of National Public Radio's news programs hear a musical segue and then the announcement, "Today we read from your letters... " What follows is NPR's version of newspapers' "letters to the editor"--a segment in...
Stages of a crisis and media frames and functions: U.S. television coverage of the 9/11 incident during the first 24 hours.(Report)
December 1, 2007... Much research is devoted to determining how news media frame information so that it affects audiences' understanding and interpretation of issues. A number of studies also look at media functions under various situations. On September 11, 2001,...
The Prime-Time Presidency: The West Wing and U.S. Nationalism.(Book review)
December 1, 2007... Parry-Giles, T., & Parry-Giles, S. J. (2006). The prime-time presidency: The West Wing and U.S. nationalism. Urbana and Chicago: University of Illinois Press. 231 pages.
In The Prime-Time Presidency: The West Wing and U.S. Nationalism,...
Crosley and WLW: a broadcasting legacy in review.(Crosley: Two Brothers and a Business Empire That Transformed the Nation)(Book review)
December 1, 2007... McClure, R., with Stern, D., & Banks, M. A. (2006). Crosley: The story of two brothers and a business empire that transformed the nation. Cincinnati, OH: Clerisy Press. 502 pages.
The Crosley brothers, Powel and Lewis, were pioneers and...