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In conversation: transforming experience into learning.
March 1, 1997... KEYWORDS: conversation; debriefing; facilitation; receptive space.
The use of varied simulations and games provides a unique way of creating a context for experiential learning in classrooms, corporate training centers, and community-based...
FUTURESITE: an environmental remediation game-simulation.
March 1, 1997... KEYWORDS:community involvement, environment FUTURESITE; pollution; public participation; risk communication; Superfund.
This article reports a game-simulation that was developed to assist a citizens advisory board in making recommendations...
Trappings of expertise and the pursuit of failure.
March 1, 1997... KEYWORDS: complexity; computer simulation; expertise; management; problem solving.
Imagine a top-management team that takes over a small company that manufactures garments. In the first few months, they concentrate their efforts on...
A framework for the object-oriented design and simulation of information system dynamics.
March 1, 1997... KEYWORDS: computer-aided systems engineering (CASE), framework, information system dynamics; logical design; object-oriented design (OOD); object-oriented simulation (OOS); stochastic simulation, systems development.
The Object-Oriented...
Human factors in the simulation of information systems.
March 1, 1997... KEYWORDS: animation; decision support, graphics; human-computer interaction, knowledge-based help; simulation environments; simulation of information systems.
Few major decisions about information system (IS) design and implementation are...
Trainers' use of games: some preliminary explorations.
March 1, 1997... KEYWORDS: group process: instructional purpose; pedagogy; trainer characteristics; training games; use of games.
Four research questions were investigated: (a) Is there a significant difference in the instructional purposes for which...
A computerized simulation for ESL composition students: building a house. (English as a Second Language)
March 1, 1997... KEYWORDS: briefing; ClarisWorks; debriefing; experiential learning; negotiation of meaning; peer critiquing; research report; simplified task; student-centered learning.
This simulation grew out of a weekly meeting of teachers of English...
You're in the hot seat; an ethical decision-making simulation for counseling students.
March 1, 1997... KEYWORDS: computer-based training; counseling; ethics; Hypercard; simulation.
Imagine you are a marriage and family counselor. One day a woman you have been counseling asks if she can see you privately for a few minutes, without her...