AccessMyLibrary provides FREE access to millions of articles from top publications available through your library.

Simulation & Gaming articles from March 1997

72 total articles

Set up an RSS feed
Close Set up an RSS feed that alerts you when new articles from Simulation & Gaming are available.
XML Add to My Yahoo! Add to My AOL Add to Google Subscribe in NewsGator
Frequently asked questions about RSS feeds
to find out when new articles for Simulation & Gaming arrive.

Simulation & Gaming archives from March 1997

In conversation: transforming experience into learning.
March 1, 1997... KEYWORDS: conversation; debriefing; facilitation; receptive space. The use of varied simulations and games provides a unique way of creating a context for experiential learning in classrooms, corporate training centers, and community-based...

FUTURESITE: an environmental remediation game-simulation.
March 1, 1997... KEYWORDS:community involvement, environment FUTURESITE; pollution; public participation; risk communication; Superfund. This article reports a game-simulation that was developed to assist a citizens advisory board in making recommendations...

Trappings of expertise and the pursuit of failure.
March 1, 1997... KEYWORDS: complexity; computer simulation; expertise; management; problem solving. Imagine a top-management team that takes over a small company that manufactures garments. In the first few months, they concentrate their efforts on...

A framework for the object-oriented design and simulation of information system dynamics.
March 1, 1997... KEYWORDS: computer-aided systems engineering (CASE), framework, information system dynamics; logical design; object-oriented design (OOD); object-oriented simulation (OOS); stochastic simulation, systems development. The Object-Oriented...

Human factors in the simulation of information systems.
March 1, 1997... KEYWORDS: animation; decision support, graphics; human-computer interaction, knowledge-based help; simulation environments; simulation of information systems. Few major decisions about information system (IS) design and implementation are...

Trainers' use of games: some preliminary explorations.
March 1, 1997... KEYWORDS: group process: instructional purpose; pedagogy; trainer characteristics; training games; use of games. Four research questions were investigated: (a) Is there a significant difference in the instructional purposes for which...

A computerized simulation for ESL composition students: building a house. (English as a Second Language)
March 1, 1997... KEYWORDS: briefing; ClarisWorks; debriefing; experiential learning; negotiation of meaning; peer critiquing; research report; simplified task; student-centered learning. This simulation grew out of a weekly meeting of teachers of English...

You're in the hot seat; an ethical decision-making simulation for counseling students.
March 1, 1997... KEYWORDS: computer-based training; counseling; ethics; Hypercard; simulation. Imagine you are a marriage and family counselor. One day a woman you have been counseling asks if she can see you privately for a few minutes, without her...

©2013 Gale, a part of Cengage Learning. All rights reserved. Contact us | Privacy policy | Terms and conditions

The AccessMyLibrary advertising network includes: womensforum.com GlamFamily